Everything needed to write about or list Win at 3 Card Poker. Cover art at print resolution, author photograph, descriptions at three lengths, and the facts. All of it free to reproduce in connection with coverage of the book.
Three lengths, to be used as they are.
Nobody loses it all at once. It goes a little at a time - a hand folded that should have been played, a table chosen because it had a free seat, an hour that cost three times what the player thought it did.
Win at 3 Card Poker is the first complete account of a game most people think is too simple to study. Part history: six hundred years of cards, from Tang dynasty paper decks through Mamluk Egypt, primero, English brag and the New Orleans riverboats, to Derek Webb designing this game deliberately in 1994 around a single rule that makes the whole thing work. Part atlas: how the game is really dealt in Nevada, Atlantic City, the California card rooms, Oklahoma, the Gulf Coast, Britain, Europe and Macao - and online, live-dealer and stadium terminals, where the same correct play costs three times as much an hour simply because there is more of it.
And part arithmetic. Every figure in the book is produced by counting the game completely - all 22,100 hands against every hand the dealer can hold behind them - rather than by simulation. The reference implementation is published at github.com/keithadler/win-at-3-card-poker so any of it can be checked.
It is honest about what it is. Nothing in it beats the house edge. What it offers is the difference between playing a game well and playing it badly, which is a real difference, a larger one than most players expect, and entirely inside their control.
Free to reproduce in connection with coverage.
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